Man...you'd think a review about a 6 dollar Wii Ware game that only has 2 buttons would be a little bit shorter.
In which I go off on creating a metric for gauging the quality of a puzzle by having 2 different values and deciding how the puzzle juggles these two. Based on the number of people who cuss me out or lack thereof, I'll be continuing on with this standard.
Monday, October 27, 2008
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2 comments:
Glad somebody else is playing this game; I felt a little left out by all the World of Goo chatter (and I'm sure I'll play that eventually, don't get me wrong), but I'm very curious about the Art Style series.
Just got Rotohex...they are consistently blowing me away with how simple they are but with such creative reward and sound systems to make them stand out.
It took me a while to appreciate the synesthesia soundscape in Cubello but I get it now in the sense that I understand techno music somewhat.
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