While I was playing Okami, I took a break from it that was only meant to last a few days. That turned into two weeks. I finally dragged myself to picking it back up and played another 3 hours before I found myself wanting to quit again. Just as I was about to give up on writing this essay it occurred to me that what I was experiencing was worth digging into. Why did I not feel like playing the game anymore?
Some stat checking showed me I wasn't alone in this response and some comparison to the game it resembles yielded some interesting results. It's easy to become unconcsious of how a game is structured and flows but seeing how Okami flows in one long gushing stream instead of an organized series of divisions was worth discussing.
I'm still probably going to catch heat for this since so many people loved it.