Tuesday, July 29, 2008
Learning to Love the Wii Fit
I'll have to think of something beyond these monologues when I want to change things up a bit. Here's an extremely disturbing take on what's going on in your Wii Fit.
Friday, July 25, 2008
Wii Fit
What a fantastic comedy life would be if one did not play a part in it.
- Denis Diderot
A before & after piece on the Wii Fit.
Tuesday, July 22, 2008
How, then, shall we Hype?
A discourse on what qualities one might look for when picking a game to hype.
Wednesday, July 16, 2008
Redefining the Game: A Look at Machinima
An interview with two of Machinima's best and a critical analysis of the medium in general. Trust me, all of these videos are really impressive.
Tuesday, July 15, 2008
Baby Boomers & Video Games
Assorting all the information on baby boomers, what game preferences they have, and observations and what the data means.
Friday, July 11, 2008
Myst DS
I was dubious about this one...but honestly, I got to break out the critic pants and do some good analysis of Myst, even though the DS version is inferior.
Wednesday, July 9, 2008
Just as Fun To Watch
An interview with Boner Jones, who has accumulated a fanbase in the thousands by taping and archiving videos of him playing video games. Weirdly interesting stuff.
Tuesday, July 8, 2008
The Great Divorce
A little satire about a classic video game debate. Wrote this one a while ago and decided it was time to post it.
Monday, July 7, 2008
Summon Night: Twin Age
One of the better JRPG's that still targets children. Good use of 'Choose-your-own-adventure' mechanics, coming of age story, and Diablo-esque combat. For some reason, I seemed deadset on getting as many prepositional phrases as possible into this one...
Tuesday, July 1, 2008
The Difficulty with Difficulty in Games
An overview of the surprisingly complex process of designing a game's challenges and some thoughts on using it for narrative.
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